Thursday

Record Player.

Record Player (Basic geometry and textures)
This could be used as explained before, with the steam pipes getting broken and the power decreasing so the record slows.




Outside window

First Render of the outside of the house. (Basic geometry and textures.)




Steam Organ

First Render of the steam powered piano/organ in the front room. Basic Textures and geometry.








This has started out alright, but needs to be perfect as at the moment its a main point in the story (when the guy knocks over a broom and it lands on the piano key to make an unwanted noise.)

Old Tower

Some old videos of a tower for the background.
Just messing around with expressions to change the lights and make the fans move etc. not sure about the actual towers style.. just messing around really.
Tower 1
Tower 2

More Research

Ok this is going to be a massive insert, sorry for the use of bandwith!
Just putting up some of the many images I have found to reference my drawings/models from.
Steam:

Its interesting here how they have bent curvey bars.


















This Designs really appeals to me, but I dont know why.









Lots of gears and cogs but with victorian styling.




Reference for the fire/heater/boiler in the front room, i dont actually know what it is, but it looks like this is what it is o_0




The style of the street outside with railings, marble and stone, and huge arches.
























Other: The opening shot of our film could be a fly over, this would take a long time to model unless we just duplicated and resized a selection of buildings.. but you would easily be able to tell. I think the establishing shot should be much closer to the actor.





The colouration of this image is nice as it highlights the white steam, but i would like to make it more dark grey & foggy. I think Jake is looking into fog, if not ill have a look into it.














This is probably the most unusual building ive ever seen, but it is perfect for the style I can see our project taking.



















Textures: (from mayang.com/textures, personal photos, and photoshop)
Also used Texture Maker to make the photos seamless.






























After I made it seamless:




Bump map for th cobbles:













After i made it seamless:





the bump map: