Thursday

Opening scene?

This is how the first scene could look running down the street (from 29 to 37 seconds.) Having an arial view and a view from inside showing him running past the window would be quite nice. still not showing the full person just his shadow.

Lot of hot air.. ( o_0 ) sigh..

Over the last few days we have been discussing our ideas, at the moment we have a Jekyll and Hyde character interacting with a steam powered victorian-esque environment. This organic chemical kinda of 'drink a potion and your cured' could be replaced by something more mechanical. Instead of a monster we could have someone in a steam powered suit.
Research into steam engines:
The Invention:
http://www.his.com/~pshapiro/steam.engines.html
http://campus.udayton.edu/~hume/Steam/steam.htm

Pictures of steam engines thoughout their invention:
Could be the central boiler for the house instead of a fireplace:
big buildings in the skyline? Nice detail on the pipes.
Inspiration for coal powered central boiler.




Taken from this website:
http://www.history.rochester.edu/steam/thurston/1878/index.html


Ive trying to get into the mood of this and think about what you would have if you lived in this era.

Firstly you would have a central boiler in which water which came from pipes could be boiled up and be distributed round the house in heating pipes and (electric) steam pipes around every room. This would act as central heating with a temperature gauge allowing you to let gas out of the pipes to make the house cooler or keep gas in the pipes to make the house hotter.
Next to this Central boiler you would probably have a cooker of some sort with a ventilation fan.

The (electric) steam pipes would have to have sockets to allow occupants to plug in appliances.
These could include:

Massage Chair
(picture to come)

Portable Steam Capsules (Battries)

Record Player (the needle would move and the record stay still)

Blinds. Door Locks. Cookers. Rotating Chandelear, washing machine/ironing board.

Steam Street Fighter Console.

Some new ideas came about. When the person steps inside the house a record is playing, but he steps on one of the (electric) steam pipes and the power dims so the record plays slower. steam leaks out and aggrevates the bird in the cage. he has to fix the pipe so he can remain undetected, so maybe puts the bird in the pipe to restore pressure. (the music would then return to normal speed)

He could have also damaged his steam suit, or run out of energy, so has to search for some steam batteries. this way he could be routing through drawers, tables and bookcases etc.

Wednesday

Cute Little Video

As i was looking for cog videos i came across this.. a nice little video about living in a clock.

Its good how the bird interacts with the small environment.

http://www.youtube.com/watch?v=p4cP2oy4ebE&NR=1

Friday

Final Draught Idea

So having a week or so talking about all our ideas combined we came up with our project idea.

Set in a Victorian style cobbled street with skyscrapers in the backround. really moody, brown and smokey.

A Shadow is moving accross the ground following the camera forward as you hear the sound of footsteps crunching on snow, heavy breathing and shouting in the distance behind the camera.

The Shadow approaches a window of a house on the street and moves up the wall as it gets closer. The camera peers into the window tentitivly, making sure its not seen and checking noone is in the room.

The window is slightly ajar and gets lifted up, the camera/shadow enters the room and closes the window quickly but quietly.

Hear talking upstairs and floorboards squeaking. Commotion outside still but muffled. Room lit by 4 candles and a fire place. Door slightly ajar with light behind it.

As the Camera turns round to see the room again it knocks over a broom stick laying against the wall, it falls over and hits a key on the piano. This wakes up a bird in a cage.

The camera panicks, rushes over to the bird cage and opens it, sticking in a bloody hand it kills the bird in one squeeze. keeps hold of it in his hand.

Looks around.

Approaches the central table and moves the newspaper closer to a candle. 'Terrible Beast' is the headline. Puts the paper down again.

Walks to the Bookcase, pulls out books and books, finds a vessel behind one of them. takes it and drinks half of it, smashes the rest on the floor, see his reflection in the liquid on the floor by his feet.

Vision starts to get blurry, stumbles to an armchair next to the fire.

Hand on the arm rest lets go of the bird, falls on his lap. vision goes.

Hear footsteps and the door open, then the 'Are you alright dear?' of his wife.

Dennis Severs House

On Monday the group that didnt go to Barcelona went to, as the title suggests, Dennis Severs house. This is a normal house built in the 1800s which the late owner Mr.Sever kitted out in the decour that may have been at the time the house was built. He also made a ficticious family and had their possesions laid about the house as if they were still living there. These included wigs, portraits, letters, half eaten food, clothes and even a live bird. The sound design was exceptional, fake talking in the room next door, squeaking floorboards in the rooms above, fake traffic noises outside the windows, It really made you feel like the people were still there and you had just missed them move to the next room.

The visit made me realise what the project was really about;
Atmosphere, a sense of reality and belonging to the surroundings. Interactive didnt mean the environment had to change radically, it just meant it had to be interesting, like someone lived there, not just static.